The NautDrafter project has the ability to use many different languages.
The files can be found in nautdrafter.bundles in the formatĀ Strings_[ISO 639 alpha-2 or alpha-3 language code]_[ISO 3166 alpha-2 country code].properties. For example; Strings_en_GB.properties.
Current Files
The current files include a default (en_GB) and a similar (en_US). There are also two more files (zh & es) that are for Chinese and Spanish respectively. Both are machine-translated using Google Translate and are only meant as placeholders.
Adding New Languages
To add a new language you must;
- Create a new language file in the above format using all the strings that differ for the default (Strings.properties) and save these in the correct directory.
- It will automatically be added it into the FXML drop-down list and be able to be selected.
It should be noted that if a particular string is missing from the bundle, then it will fall back to the default Strings.properties which is in English (UK). As an example for en_US only those strings that are spelt different are needed to be defined and the fell can be allowed to fall back.